Package jaxb

Class Scenario


  • public class Scenario
    extends Object

    Java class for anonymous complex type.

    The following schema fragment specifies the expected content contained within this class.

     <complexType>
       <complexContent>
         <restriction base="{http://www.w3.org/2001/XMLSchema}anyType">
           <all>
             <element ref="{opentrafficmodels}plugins" minOccurs="0"/>
             <element ref="{opentrafficmodels}commodities" minOccurs="0"/>
             <element ref="{opentrafficmodels}network"/>
             <element ref="{opentrafficmodels}subnetworks" minOccurs="0"/>
             <element ref="{opentrafficmodels}models" minOccurs="0"/>
             <element ref="{opentrafficmodels}demands" minOccurs="0"/>
             <element ref="{opentrafficmodels}splits" minOccurs="0"/>
             <element ref="{opentrafficmodels}controllers" minOccurs="0"/>
             <element ref="{opentrafficmodels}actuators" minOccurs="0"/>
             <element ref="{opentrafficmodels}sensors" minOccurs="0"/>
             <element ref="{opentrafficmodels}events" minOccurs="0"/>
           </all>
         </restriction>
       </complexContent>
     </complexType>
     
    • Constructor Detail

      • Scenario

        public Scenario()
    • Method Detail

      • getPlugins

        public Plugins getPlugins()
        Gets the value of the plugins property.
        Returns:
        possible object is Plugins
      • setPlugins

        public void setPlugins​(Plugins value)
        Sets the value of the plugins property.
        Parameters:
        value - allowed object is Plugins
      • getCommodities

        public Commodities getCommodities()
        Gets the value of the commodities property.
        Returns:
        possible object is Commodities
      • setCommodities

        public void setCommodities​(Commodities value)
        Sets the value of the commodities property.
        Parameters:
        value - allowed object is Commodities
      • getNetwork

        public Network getNetwork()
        Gets the value of the network property.
        Returns:
        possible object is Network
      • setNetwork

        public void setNetwork​(Network value)
        Sets the value of the network property.
        Parameters:
        value - allowed object is Network
      • getSubnetworks

        public Subnetworks getSubnetworks()
        Gets the value of the subnetworks property.
        Returns:
        possible object is Subnetworks
      • setSubnetworks

        public void setSubnetworks​(Subnetworks value)
        Sets the value of the subnetworks property.
        Parameters:
        value - allowed object is Subnetworks
      • getModels

        public Models getModels()
        Gets the value of the models property.
        Returns:
        possible object is Models
      • setModels

        public void setModels​(Models value)
        Sets the value of the models property.
        Parameters:
        value - allowed object is Models
      • getDemands

        public Demands getDemands()
        Gets the value of the demands property.
        Returns:
        possible object is Demands
      • setDemands

        public void setDemands​(Demands value)
        Sets the value of the demands property.
        Parameters:
        value - allowed object is Demands
      • getSplits

        public Splits getSplits()
        Gets the value of the splits property.
        Returns:
        possible object is Splits
      • setSplits

        public void setSplits​(Splits value)
        Sets the value of the splits property.
        Parameters:
        value - allowed object is Splits
      • getControllers

        public Controllers getControllers()
        Gets the value of the controllers property.
        Returns:
        possible object is Controllers
      • setControllers

        public void setControllers​(Controllers value)
        Sets the value of the controllers property.
        Parameters:
        value - allowed object is Controllers
      • getActuators

        public Actuators getActuators()
        Gets the value of the actuators property.
        Returns:
        possible object is Actuators
      • setActuators

        public void setActuators​(Actuators value)
        Sets the value of the actuators property.
        Parameters:
        value - allowed object is Actuators
      • getSensors

        public Sensors getSensors()
        Gets the value of the sensors property.
        Returns:
        possible object is Sensors
      • setSensors

        public void setSensors​(Sensors value)
        Sets the value of the sensors property.
        Parameters:
        value - allowed object is Sensors
      • getEvents

        public Events getEvents()
        Gets the value of the events property.
        Returns:
        possible object is Events
      • setEvents

        public void setEvents​(Events value)
        Sets the value of the events property.
        Parameters:
        value - allowed object is Events